3D Graphics Software Engineer - XR Runtime

ByteDance

Responsibilities

About the Team:

The PICO Developer Technology team is dedicated to building the foundational technologies that enable immersive XR experiences. Our team is responsible for developing and optimizing XR technologies across the software stack, including runtime software, developer SDKs, and game engines. By empowering our developers, we help create the most advanced XR applications.

What You Will Do:

  • Develop PICO XR System Software;
  • Develop innovative XR Graphics features;
  • Work with PICO OS / XR Engine team on End-to-End optimization;
  • Graphics and performance tool development.

Qualifications

Minimum Qualifications:

  • 3D Graphics rendering experience;
  • Good understanding of modern mobile graphic pipeline;
  • Good understanding of Vulkan / OpenGL;
  • Strong C++ programming skills;
  • Experience with low level performance profiling and optimization

Preferred Qualifications:

  • Solid knowledge and experience in at least 2 of the following areas:
  • Experience with AR/VR Applications
  • Experience with OpenXR
  • Experience with SDK development
  • Experience with Neural Rendering / Computer Vision
  • Experience with Native Android development, Familiar with JNI / Service / IPC
  • Familiar with Qualcomm SOC and low level GPU profiling library
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Confirmed 13 hours ago. Posted 30+ days ago.

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