Job ID 10106205 Location New York, New York, United States / Santa Monica, California, United States / Glendale, California, United States / San Francisco, California, United States / Seattle, Washington, United States / Morrisville, North Carolina, United States Business Disney Entertainment & ESPN Technology
On any given day at Disney Entertainment & ESPN Technology, we’re reimagining ways to create magical viewing experiences for the world’s most beloved stories while also transforming Disney’s media business for the future. Whether that’s evolving our streaming and digital products in new and immersive ways, powering worldwide advertising and distribution to maximize flexibility and efficiency, or delivering Disney’s unmatched entertainment and sports content, every day is a moment to make a difference to partners and to hundreds of millions of people around the world.
Media Engineering builds the software and systems which prepare, deliver, and play streaming media content across the Disney media brands including Disney+, Hulu, ESPN, and ABC. Our objective is to provide the best playback experience in the industry to our viewers.
Media Engineering handles video, audio, and metadata for normalization, processing, and packaging - supporting operator tools and automation for a scalable workflow. We build logic across both players and back-end services to measure, control, and optimize playback across our stack. We embrace unconventional thinking and are passionate about contributing to the Walt Disney Company’s direct-to-consumer experience.
Our native player engineering team is seeking a Principal Software Engineer to define the player architecture that helps us deliver excellent streaming experiences for Disney+, Hulu, ESPN, and other Disney brands as a developer and architect of our client player. Our team is responsible for playback across several devices including gaming consoles and set top boxes. You will have the opportunity to lead in the design and implementation of our cross-platform C/C++ and Rust player that runs Disney+ and Hulu on these devices.
We’re looking for an experienced C/C++ or Rust engineer who has video player and cross platform development experience. You should have a passion for coding and debugging hard problems, and an eagerness to help us deliver seamless video to our subscribers. As a Principal Software Engineer, you will get to own large features, lead the technical direction of our work, and mentor and provide technical expertise to other engineers. You will work closely with other technical teams in the application layer and backend video services to deliver features.
This opening is for s USA-based employee in one of our tech hubs including New York City, Seattle, Morrisville, NC, San Francisco, and Santa Monica and Glendale.
Responsibilities
Basic Qualifications
Preferred Qualifications
The hiring range for this position in New York, NY and Seattle, WA is $193,100.00 to $258,900.00 per year, in Glendale, CA and Santa Monica, CA $184,300.00 to $247,100.00 per year, and in San Francisco CA is $201,900.00 to $270,700.00 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
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