Senior Graphics Software Engineer - Avatar

Roblox

Education
Benefits
Special Commitments

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a Senior Graphics Software Engineer on our Avatar team, you will have an immediate impact on the building blocks of Roblox itself while reporting to the Avatar Technical Director. Your work will touch every part of our Avatars and how our users express themselves. If you enjoy working on C++ and graphics related projects alongside experienced and passionate engineers, you will be right at home on our growing Avatar team.

You Will:

  • Become an expert on the Roblox Avatar data model and core engine functionality that guide our character systems.
  • Balance researching new technologies with a practical approach to accomplish the research efforts into the Roblox production game engine and tools.
  • Become an expert on Roblox Studio, our content creation tools, and pipeline
  • Improve the future of avatar technology through vision, combined with detailed execution strategy that optimizes for fidelity, performance and compatibility.
  • Lead other engineers by example and through technical direction to improve the quality bar of the team.
  • Work with different teams to improve existing and develop new functionality, pipelines, and workflow.

You Have:

  • 5+ years experience and have worked on deep and challenging problems in complex C++ codebases
  • Systems-level expereince including pointers, templates, and raw blocks of memory are tools to write code, not your enemies
  • 3+ years of professional real-time rendering experience
  • Responsibility to own build systems that work and keep on working reliably
  • Curiosity to learn, and stay up-to-date on technology developments

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits.

Annual Salary Range

$233,840—$283,780 USD

You’ll Love: 

  • Industry-leading compensation package
  • Excellent medical, dental, and vision coverage
  • A rewarding 401k program
  • Flexible vacation policy
  • Roflex - Flexible and supportive work policy 
  • Roblox Admin badge for your avatar
  • At Roblox HQ: 
  • Free catered lunches five times a week and several fully stocked kitchens with unlimited snacks
  • Onsite fitness center and fitness program credit
  • Annual CalTrain Go Pass

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation and training.

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Confirmed 2 hours ago. Posted 30+ days ago.

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