UI Software Engineer – Gears of War – The Coalition

Microsoft

Education
Qualifications
Benefits

The Coalition is a flagship first-party studio within Xbox Game Studios and the home to one of gaming’s most critically and commercially acclaimed series, Gears of War. We are a group of diverse and talented individuals working for a common purpose to push the limits of Microsoft's entertainment platform and devices. As a studio, we lead from our values and work together to promote respect and inclusion, a growth mindset and grit, all while putting our team first. If you have the fire to work with our driven team, then come work with us.

We are looking for a User Interface (UI) Software Engineer to help bring our next AAA, next-generation user experience to life!

We work primarily in C++, using Unreal Engine 5. Our UI content is authored using Unreal Motion Graphics (UMG), a state-of-the-art UI Framework, giving us the power to make our UI a showpiece for Xbox and Windows. Your job will be to architect and build the systems which allow our team of artists and designers to shine, with a focus on performance and iteration speed.

The UI team at The Coalition is uniquely poised to have a huge impact on our projects. We are often engaged in progressing large features, both in the frontend and in gameplay. We are a diverse set of developers with backgrounds in web, virtual reality (VR), mobile, and games (both competitive and casual) brought together by a shared interest in delivering unparalleled user experiences!

  • Implement user-facing game UI features using C++, Slate and UMG.
  • Take direction from the UI Lead and other teams in the studio who depend on our work.

Required Qualifications:

  • Bachelor's Degree in Computer Science or related technical field AND 2+ years technical engineering experience with C++ 
  • OR equivalent experience.
  • 2+ years experience writing runtime UI systems for games.
  • Shipped at least 1 professional game project.

Preferred Qualifications:

  • Experience with Unreal Engine.
  • Experience with Unreal Motion Graphics (UMG) and Slate.

Software Engineering IC3 - The typical base pay range for this role across Canada is CAD $79,600 - CAD $153,000 per year.

Find additional pay information here:

https://careers.microsoft.com/v2/global/en/canada-pay-information.html

Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form.

Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.

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Confirmed 16 hours ago. Posted 30+ days ago.

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