Software Engineer III, Pixel Display

Google

Note: By applying to this position you will have an opportunity to share your preferred working location from the following: Warsaw, Poland; Kraków, Poland.

Minimum qualifications:

  • Bachelor’s degree or equivalent practical experience.
  • 2 years of experience with software development in one or more programming languages, or 1 year of experience with an advanced degree.
  • 2 years of experience Android application development.

Preferred qualifications:

  • Master's degree or PhD in Computer Science or related technical fields.
  • 2 years of experience with data structures or algorithms.
  • Experience developing accessible technologies.
  • Experience with embedded software development.

About the Job

Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.

Pixel System Software works with Android Platform, Pixel Hardware, gChips, and external partner teams to bring Android to users, on Google’s Pixel phones. Within Pixel System Software, the display team is responsible for all things display for Pixel devices. Display software spans much of the on-device software stack, from bootloader drivers up to the Settings app, driving several hardware modules, from accelerators in Google Tensor (Google's in-house mobile System on Chip) through to display panels.

The Platforms and Devices team encompasses Google's various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware. Teams across this area research, design, and develop new technologies to make our user's interaction with computing faster and more seamless, building innovative experiences for our users around the world.

Responsibilities

  • Write product or system development code.
  • Participate in, or lead design reviews with peers and stakeholders to decide amongst available technologies.
  • Review code developed by other developers and provide feedback to ensure best practices (e.g., style guidelines, checking code in, accuracy, testability, and efficiency).
  • Contribute to existing documentation or educational content and adapt content based on product/program updates and user feedback.
  • Triage product or system issues and debug/track/resolve by analyzing the sources of issues and the impact on hardware, network, or service operations and quality.
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Confirmed 5 hours ago. Posted 2 days ago.

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