Software Engineer II, Pixel Graphics and Video

Google

Education
Qualifications
Benefits
Skills

Minimum qualifications:

  • Bachelor’s degree or equivalent practical experience.
  • 1 year of experience with software development in one or more programming languages (e.g., Python, C, C++, Java, JavaScript).
  • 1 year of experience with data structures or algorithms.
  • Experience in low-level programming in C or C++.

Preferred qualifications:

  • Experience with embedded Linux, or low-level Android programming.
  • Experience with native Android debugging.
  • Experience analyzing GPU-accelerated applications like games, image processing or GPU applications.
  • Knowledge of the OpenGL ES, Vulkan, or OpenCL APIs.

About the Job

Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.

As a member of Pixel's core GPU driver team, you will share ownership of the kernel and user-space graphics driver stack. You will help to maintain and improve the GPU driver, help to support new Android releases and assist on bring-up activities of new platform designs, to provide positive user experiences on current and future Pixel devices.

The Platforms and Devices team encompasses Google's various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware. Teams across this area research, design, and develop new technologies to make our user's interaction with computing faster and more seamless, building innovative experiences for our users around the world.

Responsibilities

  • Learn about the Pixel GPUs and their supporting software.
  • Work with senior engineers on the team to identify bugs and performance issues.
  • Create and improve the tools Pixel's GPU team uses for testing new GPU silicon and analyzing the GPU's behavior.
  • Work with teams across Pixel, Android, and Google to ensure that software takes support of the Pixel GPU's capabilities.
  • Collaborate with partners around improvements and new features.
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Confirmed 13 hours ago. Posted 3 days ago.

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