Technical Artist (With UI integration experience)

Ubisoft

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

Job Description

Key Responsibilities:

  • Creating UI for in-game screens, features, and content. Utilizing our internal Nodal-Graph engine to develop & support user interface.
  • Collaborating with all disciplines necessary to deliver features on time, in line with the art direction, and with the players best interest in mind
  • Provide insightful feedback in design discussions with an emphasis on the realities of the engine, auxiliary development tools and system constraints and how they will impact development
  • Ensuring our UI is optimal with continual iteration and development
  • Integrate SFX as per design direction.
  • Stay ahead of technical issues and help resolve them before they arise
  • Provide hands-on support to artists and engineers in regard to asset performance and validation
  • Review creative process and identify opportunities for tool improvements
  • Understand and develop best practices, workflows, and pipelines within the UI team
  • Contribute with ideas and comments to the development of the user interface editor
  • Test and debug the UI content to make sure there is no conflict with the rest of the game
  • Inspire and empower the art team to optimize their processes
  • Contribute to the development of the necessary skills within the UI team.
  • Collaborate with partner studios to share technology and best practices

Qualifications

  • Relevant working experience in technical art/design.
  • The number and variety of tech-art areas of interest in your past activity is also important
  • Experience with standard software such as Photoshop and Illustrator and basic knowledge of scripting
  • Good understanding of UX in interactive applications and appetite for animation
  • Experience on game publishers / middleware such as Flash / Scaleform / Unity3D or systems such as Unreal Engine 4 / Frostbite.
  • Proactive, Responsible, Autonomous.
  • Great communication and interpersonal skills.
  • Ability to clearly express and present ideas.
  • Solid analytical and problem-solving skills.
  • Curiosity and drive to understand how things work.
  • Attention to detail.
  • Programming experience preferable.
  • Ability to work under pressure.
  • Team player, willing to learn and easy to communicate

Note - To better understand your overall profile and contribution, it is mandatory to send your portfolio while applying with your updated resume.

Additional Information

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note, that some roles are fully office-based and are not eligible for hybrid work.

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Confirmed 23 hours ago. Posted 3 days ago.

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