Senior Software Engineer, AR Glasses

Google

Minimum qualifications:

  • Bachelor's degree or equivalent practical experience.
  • 5 years of experience with mobile application development.
  • Software development experience in Objective-C or Swift using iOS or OS X frameworks.

Preferred qualifications:

  • Experience with Kotlin.
  • Familiarity with Android application development.

About the Job

Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.

This role is part of a new investment in supporting iOS phones with the glasses. We want to give iOS users an equally complete experience as Android users, and you will specifically help bring up media, calls and translation glasses experiences on iOS using many of the tools familiar to iOS developers (SwiftUI, Xcode, etc.) You will work closely with a central/horizontal XR iOS team to deliver features for these verticals.

The Google Augmented Reality team is a group of experts tasked with

building the foundations for great immersive computing and building

helpful, delightful user experiences. We're focused on making immersive computing accessible to billions of people through mobile devices, and our scope continues to grow and evolve.

The US base salary range for this full-time position is $166,000-$244,000 + bonus + equity + benefits. Our salary ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process. Please note that the compensation details listed in US role postings reflect the base salary only, and do not include bonus, equity, or benefits. Learn more about benefits at Google.

Responsibilities

  • Adapt, build, and launch first-party experiences for mobile platforms paired with next-generation wearables.
  • Ensure sameness, as much as possible, between offerings on iOS and other platforms.
  • Ensure support for iOS feels native and idiomatic to the platform.
  • Work closely with UX and PM to define, prototype, and test experiences to discover what experiences users value the most and how to improve the experiences to provide more value to users.
  • Collaborate cross-functionally to build features that leverage the best of Google products and services.
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Confirmed 23 hours ago. Posted 23 hours ago.

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