Real-Time VFX Technical Artist

Niantic

Niantic Labs, creator of Ingress and Pokémon GO, seeks an expert Real-Time VFX Technical Artist to develop inspiring visuals in both creative and technical ways. We’re a fast-moving, multi-disciplinary team of software developers and creative professionals based in San Francisco, Seattle, and Sunnyvale. You will be responsible working with Unity and other graphics tools to merge the virtual with the real world and to encourage players to go on adventures on foot.

Please submit a portfolio including visual and code samples with your resume when applying.

Responsibilities

  • Create beautiful visual effects for Niantic’s real-world games on the mobile platform
  • Write and edit cutting-edge graphics shaders that meet visual and performance target
  • Collaborate with engineering and product teams to help build features and solve creative problems
  • Facilitate communication and asset pipeline between engineering and artist teams

Qualifications

  • Expert-level experience with Unity Game Engine
  • Ability to author and manipulate surface shaders or vertex/fragment shader code to create awesome real-time VFX
  • Expert-level experience with Shuriken or similar in-game particle systems
  • A solid sense of creativity and a good eye for judging compelling VFX
  • Knowledge of optimizing real-time 3D-graphics pipeline for mobile platforms
  • BS or MS degree in design or technical field is a plus

Key Skills

  • Unity 3D, C#, Real-time VFX, Artistic skills

Join the Niantic team!

Niantic’s mission is to use emerging technology to enrich our experiences as human beings in the physical world. We seek to build products that inspire movement, exploration, and face-to-face social interaction.

Originally formed at Google in 2010, we are now an independent company with a strong group of investors including Nintendo, The Pokémon Company, and Alsop Louie Partners. We’re focused on building games that get people outside and exploring by enabling our players to have fun while visiting new places, learning about the world around them, and meeting new friends. We’ve launched Ingress, an immersive real-world mobile game played by millions of people; it's been downloaded more than 20 million times and is played in over 200 countries and territories worldwide. We've also developed Pokémon GO, which has broken records around the world and has been downloaded more than 750 million times in its first year.

We're a hard working, fun, and exciting group who love what we do! We have offices located in San Francisco, Sunnyvale, Seattle, Los Angeles, Tokyo, and Hamburg.

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Confirmed 13 hours ago. Posted 30+ days ago.

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