The Graphics Verification Engineer will be responsible for the pre-silicon RTL verification of blocks in low power embedded graphics cores. This includes deep understanding of the micro-architectural details of their block and how it works within the broader GPU design. A strong computer architecture background, preferably in graphics, and a solid foundation in verification methodology will be leveraged to close testing coverage with high confidence..
The ideal candidate will have at least 5+ years of relevant experience including:
•Expertise with verification language such as SystemVerilog/UVM/OVM, Verilog/VHDL; Specman experience is a plus •Expertise with HDL simulators and waveform viewers •Experience defining coverage space, writing coverage model, analyzing results •Experience working under strict schedule deadlines with the ability to manage multiple priorities •Graphics architecture and programming (OpenGL/OpenCL) highly desired. Strong knowledge of computer architecture, general purpose microprocessor and memory sub-system micro-architecture in lieu of graphics experience. •Experience with Perl, Shell scripting, Makefiles, TCL a plus •Excellent communication skills and ability to collaborate
•BS/MS CE or EE