Graphics Software Engineer

Apple

Education
Company Type
Responsibilities
Workhours
  • Job Number: 29862020
  • Orlando, Florida, United States
  • Posted: Nov. 30, 2016
  • Weekly Hours: 40.00

Job Summary

The Graphics Software Engineer will be responsible for software tasks required for the development and verification of a GPU design..

Key Qualifications

  • The ideal candidate will have the following skills and experience:
  • Demonstrated expertise and knowledge of graphics rendering algorithms and architectures
  • Experience with GPU APIs, preferably OpenGL and OpenCL
  • Excellent C/C++ programming skills
  • GPU modeling experience a strong plus
  • Hardware experience a plus
  • Experience with graphics device drivers a plus
  • Experience with scripting, DPI, Verilog/VHDL, Specman/System Verilog, design verification methodology and tools a plus
  • Team leadership experience a plus
  • Excellent communication skills and ability to collaborate under aggressive schedules

Description

Define, write, and debug GPU architectural, functional, and performance test suites and applications

Create bit-accurate C/C++ model for hardware verification

Create performance C/C++ model for performance analysis

Design and implement GPU level verification API and tools

Develop a GPU verification driver

Create automated flows for graphics core verification

Support GPU hardware and software teams during model and design bring-up

Education

BS/MS/PhD CE, EE, or CS

Read Full DescriptionHide Full Description
Confirmed 9 hours ago. Posted 30+ days ago.

Discover Similar Jobs

Suggested Articles