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Next Games, a Netflix Game Studio, is a Helsinki-based studio dedicated to crafting fans-first interactive experiences that combine the stories from popular movies and shows with engaging game mechanics. Our values, Caring, Courage, and Curiosity, drive our commitment to our players and each other, with a focus on fun gameplay free from the constraints of free-to-play.

We celebrate diversity, with dozens of nationalities and a third of our team identifying as women or non-binary. We don't seek culture fit, but rather the unique contributions each individual brings to enrich our culture. If you're passionate about creating innovative mobile games in a diverse, supportive environment, we're eager to hear from you!

The Role

We are searching for a Senior UX Designer to create high-quality games that are playable, enjoyable, and accessible to a broad audience. You can work hands-on on a day-to-day basis with Your team and can create and execute a strategic UX vision for the game, showing a deep understanding of the game’s audience and their needs as players.

You maintain a consistent relationship with players and provide relevant information to the team to help them maintain a player-centric approach to improving features and iterations of the game.

You have fantastic communication skills and are a supportive and strong team player.

Responsibilities:

  • Have experience holistically improving the game, and guide the team through all of the steps in the UX process
  • Design usable, enjoyable, and accessible UX experiences for a casual and broad audience. Creates the communication and the structure of the game
  • Maintain a holistic view by ensuring all the features are well connected and make sense from a player perspective, build enjoyable communication with the players, and be able to share the intended feeling. Define the content strategy
  • Work following a Design Thinking process. Be able to create hypotheses, and track to demonstrate that we are fulfilling user needs: ideate onboardings and new ways of developing and implementing features. Help the team to be player-centric
  • Work closely with UX researchers, UI Artists, Designers, Artists, Team Lead, and relevant stakeholders to continue identifying opportunities to improve our ways of working and the quality of our games. Teamwork and iteration are our goals
  • Be the player's advocate. Talk regularly with players and share your knowledge with the team to make informed decisions
  • Create a common framework of Heuristics to evaluate the game according to the same criteria
  • Generate a good atmosphere, and be able to transmit to the other departments the UX strategy of the game and the emotions that we must transmit
  • Leads proactively initiatives for improving the game, creating workshops, and improving communication
  • Share polished documentation

Skills and Abilities:

  • Create game architecture, game flows, and wireframes
  • Create polished documentation regarding UX strategy, users, competitors, guidelines, etc.
  • Be able to create prototypes in Figma
  • Be able to create the testing plan. Ability to use User Research tools like PlaytestCloud, run tests, and share results with the team. Make sure the results are taken into account and acted upon
  • Ability to run Accessibility tests
  • Basic knowledge of Unity
  • Understands visual design principles
  • Experience working in a player-centric environment based on teamwork and iteration
  • Great communication and leadership skills
  • Help create UX maturity in the team 
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Confirmed 17 hours ago. Posted 30+ days ago.

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