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Oculus Studios Developer Experience is focused on creating a well supported and reliable end-to-end developer experience for our first party Oculus Studios (Armature Studios, Beat Games, BigBox VR, Camouflaj, Downpour Interactive, Ready At Dawn Studios, Sanzaru Games, Twisted Pixel, Supernatural, Ouru). Within OSDE, our goal is to help studios speed up their ability to create amazing content. This is done across multiple areas of the development livecycle: i.e. source control, code review, build, engine integrations, etc. We collaborate to build shared systems and solutions to satisfy all 10 of our studios’ developer needs. Working with partners inside and outside of Meta, we assist in migrating and onboarding our recently acquired studios with common Meta supported solutions.

Software Engineer - Oculus Studios Developer Experience Responsibilities

  • Help define and establish Meta's end-to-end development infrastructure approach for game studios - working across multi-year effort
  • Find common needs by working across the first party studios, collecting requirements and proposing solutions to gain buy-in. Iterate, prototype, and pilot these solutions, and creating standards for common problem spaces.
  • Build custom solutions that align with Metaverse development (e.g. VR, IOS, Android, Web) that developers can use to support and create new content
  • Work as a full-stack developer and gain familiarity in multiple coding languages as needed: e.g. CPP, C#, Python, Hack, JavaScript, React
  • Be or become familiar with multiple game engines: i.e. Unity, Unreal, proprietary engine
  • Be or become familiar with multiple Source Control Solutions (i.e. Perforce, Swarm, Github, Assembla, PlasticSCM, Mercurial)
  • Be or become familiar with multiple Build Solutions (i.e. Jenkins, TeamCity, Internal Custom)
  • Be or become familiar with multiple Cloud Solutions (i.e. AWS)
  • Gain familiarity of alternate hosting environments (i.e. cloud/corporate/lab) and help determine where and how they should be used
  • Help onboard new game studios engineers to Meta infra and internal tools, while bringing empathy for game development back to core Meta teams
  • Partner with other teams within Meta to figure out best approaches to migrate game studio developer flows and services while bringing the Meta focuses of reliability, scalability, security to the game studio space
  • Support game studios during break/fix scenarios and be part of the escalation path Assist game studios in building, scaling, and optimizing new features for their existing/future development flows.

Minimum Qualifications

  • Experience in learning new approaches, coding languages, and Meta specific solutions
  • 5+ years of experience in developing developer services for games and/or enterprise (large scale distributed environments)
  • Experienced with C/C++ or C
  • Broad knowledge of games and game development and/or enterprise scale infrastructure
  • Experienced with Python and / or PowerShell
  • Experienced collaborating with team members across multiple disciplines to bring products to life

Preferred Qualifications

  • Experience in supporting AAA title development
  • Experience working in major game engines (i.e. Unreal, Unity)
  • Experience supporting commonly used source control for Game Developers, Artists, etc (Perforce, Swarm)
  • Experience as a Full-Stack developer in a large scale distributed environment
  • Experience with backend security, privacy, scalability, and persistence storage design paradigms
  • Experience building custom game engine and IDE plugins for game development (i.e in Ryder or Visual Studio)
  • Experience in building user facing tools using languages such as Hack, JavaScript, React, etc.
  • Experience building supportable solutions that include proactive alerting, monitoring, and product metrics
  • Experience building and supporting Windows OS integrations and packaging (i.e Chef, Chocolatey)
  • Experience with AWS Cloud Solutions
  • Experience working with distributed computing platforms
  • Bachelor's Degree in Computer Science or Engineering

Locations

About Meta

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.

Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to accommodations-ext@fb.com.

$147,000/year to $208,000/year + bonus + equity + benefits

Individual pay is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base salary, Meta offers benefits. Learn more about benefits at Meta.

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Confirmed 23 hours ago. Posted 30+ days ago.

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