Gameplay Programmer [ Unannounced Project ] (f/m)


Company Type

Company Description

Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has development studios in 28 countries and sells video games in more than 55 countries around the globe. We are committed to delivering high-quality, cutting-edge video game titles to players. In our German offices in Düsseldorf, Mainz and soon Berlin, we are working on brands like “Tom Clancy’s Rainbow Six Siege”, “For Honor", "Skull & Bones", “The Settlers”, “Anno” and many more.

In order to continue delivering highly qualitative and innovative products we are looking for an experienced

Gameplay Programmer [Unannounced Project] (f/m)

This position will be located at Ubisoft Blue Byte, Düsseldorf (Germany).

Job Description

The Gameplay Programmer develops gameplay elements which facilitate the playability of the game (the link between the player's actions, character's behavior, and the consequences on the evolution of the game) and complex gameplay mechanisms.

  • Translate the game design into concrete gameplay features
  • Improve playability with bug-free gameplay features

1) Optimize player’s comfort (playability)

  • Implement and optimize the interaction controls and systems with the game designer to ensure fluid playability
  • Use prototyping techniques to demonstrate the validity/invalidity of a gameplay idea
  • Determine and fix the gameplay bugs detected by the production and quality control teams

2) Code complex gameplay mechanisms

  • Establish the technical possibilities for the different gameplay features
  • Analyse and understand the game design documents in order to define the required features and game systems that must be developed in the engine
  • Validate and verify if the newly developed systems meet project intentions and are coherent with the existing code


  • Bachelor or Master degree in computer science or any other relevant discipline is a plus
  • Several years (3+ yrs.) of experience in Gameplay Programming preferably
  • Experience in programming robust and efficient code
  • Excellent knowledge in C#
  • Excellent knowledge of Unity
  • A VR experience or a passion for VR is a plus
  • Fluent in English, both verbally and written
  • Autonomous, organized with a high degree of self-motivation and initiative
  • Be a team player

Additional Information

Longing to be part of a fun, creative and passionate workplace? We can offer you this and more in an open and friendly environment where you will work with some of the best craftsmen in the industry. Are you up for it? Come aboard for the ride!

Your benefits

  • Flexible work hours
  • External trainings, education in our in-house guilds and knowledge sharing with other project teams
  • Fresh fruits, special conditions for gym membership
  • Possibility to rent bikes free or lease your own bike
  • Working in an innovative and international company

We are offering highly motivating challenges for true team players with a high level of self-initiative. If you are passionate about about games and wish to become part of an innovative and diverse game development studio, please apply via our career portal.

Applications should include the earliest starting date and your salary expectation.

For further information please check and

Blue Byte GmbH
Human Resources
Adlerstrasse 74
40211 Düsseldorf

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Confirmed 13 hours ago. Posted 30+ days ago.

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