UI & Technical Experience Designer - Apple Vision Pro

Apple

Summary

Posted: Jul 16, 2025

Weekly Hours: 40

Role Number:200612974

Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something. The Vision Products Group (VPG) is looking for an Interaction Designer to help us push the limits of the next generation of interactive experiences on our platform. Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. It will allow us to do the things we love in ways never before possible — all while staying connected to the people around us. This hands-on Technical Experience Designer position entails working with an Emmy® Award-winning cross-discipline team to transform visionary ideas and concepts into groundbreaking content. We are looking for someone who is ready to jump into a world of innovation and R&D—someone with a proven track record for shipping complex projects under demanding timelines.

Description

As a Technical Experience Designer, you will own the visual design and technical implementation of user interfaces in spatial interactive entertainment experiences. The ideal candidate brings creative insight for designing intuitive user experience solutions for spatial computing platforms, as well as expertise in programming or scripting the behavior of real-time user interfaces. You will have one foot in development and the other in production as you work closely with a team of designers, artists, animators, engineers, and more to deliver innovative, genre-defining experiences. Key responsibilities: Build systems and interaction mechanics in collaboration with engineering, and work closely with art and animation on complex interactive sequences. Partner with an Experience Designer as the main point of content integration for other teams, and help manage experience story, structure, pacing, and flow in collaboration with a cross-discipline team. Design and build the UI flow, and create and implement all UI assets across the content; this includes menus, front end, and in-experience interaction interface. Research, prototype, and develop new forms of UI suitable for interactive spatial experiences. Work on both internal R&D and shipping projects. Take risks and fail, then learn from those failures as part of the creative process. Continuously look for opportunities to improve how tools and processes are executed.

Minimum Qualifications

  • Passion for creating imaginative experiences powered by cutting-edge technology.
  • 3+ years shipping interactive entertainment experiences.
  • Shipped at least one interactive experience in a UI / UX design role.
  • Understanding of design philosophy for interactive entertainment experiences.
  • Expert knowledge of UI design tools such as Adobe Creative Suite, After Effects, Figma, or similar.
  • Familiar with realtime 3D game editors such as Unity, Unreal, or similar.
  • Familiar with programming languages such as Javascript, C#, or similar for UI scripting.
  • Familiar with Blender, Maya, 3D Studio Max, or equivalent for 3D UI design and integration.
  • Excellent problem solving, creative thinking, communication, and presentation skills.
  • Desire to grow interactive entertainment beyond traditional experiences.
  • Familiarity with Apple SwiftUI and UIKit a plus.
  • Experience in spatial computing a plus.
  • BS/MS, HCI / Media Arts or relevant industry experience

Preferred Qualifications

  • Experience in spatial computing, VR, or AR design.

Pay & Benefits

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $163,300 and $290,100, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.

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Confirmed 16 hours ago. Posted a day ago.

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