The mission of The New York Times is to seek the truth and help people understand the world. That means independent journalism is at the heart of all we do as a company. It’s why we have a world-renowned newsroom that sends journalists to report on the ground from nearly 160 countries. It’s why we focus deeply on how our readers will experience our journalism, from print to audio to a world-class digital and app destination. And it’s why our business strategy centers on making journalism so good that it’s worth paying for.
At NYT Games, we aim to be the premier destination for digital puzzle games, and we publish human-made puzzles daily, including beloved games like Wordle, Spelling Bee, Connections, and the New York Times Crossword. Our games are played by tens of millions each week.
Critical to the success of our gaming products is continued evolution of the pathways users take to become Games subscribers. NYT Games is looking for a Product Manager II to oversee and evolve the user journey. You will partner with data, engineering, and design to build features and capabilities that help the Games team meet their goals.
This is a hybrid role based in our NYC Headquarters.
Who you are:
Responsibilities:
As a Product Manager II on the Games team, you will create and refine features, systems, and capabilities that improve the end-to-end, user acquisition funnel.
Basic Qualifications:
Preferred Qualifications:
#LI-Hybrid
REQ-018112
The annual base pay range for this role is between:
$120,000—$140,000 USD
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